Originally developed as an audio editor, it eventually developed into an NLE for video and audio from version 2.0. Vegas features real-time multitrack video and audio editing on unlimited tracks, resolution-independent video sequencing, complex effects and compositing tools, 24-bit/192 kHz audio support, VST and DirectX plug-in effect support, and Dolby Digital surround sound mixing.
Much of the visual effects processing in Vegas follows an audio-like paradigm. Effects can be applied at any stage of the visual signal flow - event level, track level, and output level effects, much like reverb, delay and flange audio effects are applied in a digital audio system, like Pro Tools, Cubase or Sonar. Master output effects can also be controlled and manipulated over time by the use of Master Bus track automation envelopes.
With version 8.0, Vegas now reads MJPEG AVIs (usually from "video" setting on digital still cameras) (With prior versions of the software, installing an MJPEG codec sometimes - but not always - fixed the problem.). Third-party codecs are supported but it can be difficult to see which codec is being used to play back an AVI. Some of Vegas's codecs are 'native' or built-in.
In April 2007, Sony along with AMD jointly demonstrated a 64-bit version of Vegas running on 64-bit Vista. Sony Vegas is designed to run on Windows XP and subsequent operating systems. Since Sony Vegas 11, support for Windows XP has been dropped. Vegas 12 dropped support for all 32-bit machines. Vegas 13 entirely dropped support for Windows Vista.
On May 24, 2016, Sony announced that it sold Vegas (and most of its "Creative Software" line) to MAGIX, who would continue supporting and developing the software. The first version of Vegas developed by MAGIX was released on September 2016.
In Sparta Remixes
Sony Vegas (along with FL Studio) is one of the most used programs to make better sparta remixes.